// DesCipher - the DES encryption method // // The meat of this code is by Dave Zimmerman , and is: // // Copyright (c) 1996 Widget Workshop, Inc. All Rights Reserved. // // Permission to use, copy, modify, and distribute this software // and its documentation for NON-COMMERCIAL or COMMERCIAL purposes and // without fee is hereby granted, provided that this copyright notice is kept // intact. // // WIDGET WORKSHOP MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE SUITABILITY // OF THE SOFTWARE, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED // TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A // PARTICULAR PURPOSE, OR NON-INFRINGEMENT. WIDGET WORKSHOP SHALL NOT BE LIABLE // FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR // DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. // // THIS SOFTWARE IS NOT DESIGNED OR INTENDED FOR USE OR RESALE AS ON-LINE // CONTROL EQUIPMENT IN HAZARDOUS ENVIRONMENTS REQUIRING FAIL-SAFE // PERFORMANCE, SUCH AS IN THE OPERATION OF NUCLEAR FACILITIES, AIRCRAFT // NAVIGATION OR COMMUNICATION SYSTEMS, AIR TRAFFIC CONTROL, DIRECT LIFE // SUPPORT MACHINES, OR WEAPONS SYSTEMS, IN WHICH THE FAILURE OF THE // SOFTWARE COULD LEAD DIRECTLY TO DEATH, PERSONAL INJURY, OR SEVERE // PHYSICAL OR ENVIRONMENTAL DAMAGE ("HIGH RISK ACTIVITIES"). WIDGET WORKSHOP // SPECIFICALLY DISCLAIMS ANY EXPRESS OR IMPLIED WARRANTY OF FITNESS FOR // HIGH RISK ACTIVITIES. // // // The rest is: // // Copyright (C) 1996 by Jef Poskanzer . All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // 1. Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS // OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) // HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY // OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF // SUCH DAMAGE. // // Visit the ACME Labs Java page for up-to-date versions of this and other // fine Java utilities: http://www.acme.com/java/ package Acme.Crypto; import java.io.*; /// The DES encryption method. //

// This is surprisingly fast, for pure Java. On a SPARC 20, wrapped // in Acme.Crypto.EncryptedOutputStream or Acme.Crypto.EncryptedInputStream, // it does around 7000 bytes/second. //

// Most of this code is by Dave Zimmerman , and is // Copyright (c) 1996 Widget Workshop, Inc. See the source file for details. //

// Fetch the software.
// Fetch the entire Acme package. //

// @see Des3Cipher // @see EncryptedOutputStream // @see EncryptedInputStream public class DesCipher extends BlockCipher { // Constructor, string key. public DesCipher( String keyStr ) { super( 8, 8 ); setKey( keyStr ); } // Constructor, byte-array key. public DesCipher( byte[] key ) { super( 8, 8 ); setKey( key ); } // Key routines. private int[] encryptKeys = new int[32]; private int[] decryptKeys = new int[32]; /// Set the key. public void setKey( byte[] key ) { // Have to tweak the parity bits so that each byte has odd parity. // This imposition of odd parity is required by the standard. // Note that DES wants the parity in the *low* bit. for ( int i = 0; i < 8; ++i ) if ( Acme.Utils.even( Acme.Utils.countOnes( key[i] ) ) ) key[i] ^= 1; deskey( key, true, encryptKeys ); deskey( key, false, decryptKeys ); } // Turn an 8-byte key into internal keys. private void deskey( byte[] keyBlock, boolean encrypting, int[] KnL ) { int i, j, l, m, n; int[] pc1m = new int[56]; int[] pcr = new int[56]; int[] kn = new int[32]; for ( j = 0; j < 56; ++j ) { l = pc1[j]; m = l & 07; pc1m[j] = ( (keyBlock[l >>> 3] & bytebit[m]) != 0 )? 1: 0; } for ( i = 0; i < 16; ++i ) { if ( encrypting ) m = i << 1; else m = (15-i) << 1; n = m+1; kn[m] = kn[n] = 0; for ( j = 0; j < 28; ++j ) { l = j+totrot[i]; if ( l < 28 ) pcr[j] = pc1m[l]; else pcr[j] = pc1m[l-28]; } for ( j=28; j < 56; ++j ) { l = j+totrot[i]; if ( l < 56 ) pcr[j] = pc1m[l]; else pcr[j] = pc1m[l-28]; } for ( j = 0; j < 24; ++j ) { if ( pcr[pc2[j]] != 0 ) kn[m] |= bigbyte[j]; if ( pcr[pc2[j+24]] != 0 ) kn[n] |= bigbyte[j]; } } cookey( kn, KnL ); } private void cookey( int[] raw, int KnL[] ) { int raw0, raw1; int rawi, KnLi; int i; for ( i = 0, rawi = 0, KnLi = 0; i < 16; ++i ) { raw0 = raw[rawi++]; raw1 = raw[rawi++]; KnL[KnLi] = (raw0 & 0x00fc0000) << 6; KnL[KnLi] |= (raw0 & 0x00000fc0) << 10; KnL[KnLi] |= (raw1 & 0x00fc0000) >>> 10; KnL[KnLi] |= (raw1 & 0x00000fc0) >>> 6; ++KnLi; KnL[KnLi] = (raw0 & 0x0003f000) << 12; KnL[KnLi] |= (raw0 & 0x0000003f) << 16; KnL[KnLi] |= (raw1 & 0x0003f000) >>> 4; KnL[KnLi] |= (raw1 & 0x0000003f); ++KnLi; } } // Block encryption routines. private int[] tempInts = new int[2]; /// Encrypt a block of eight bytes. public void encrypt( byte[] clearText, int clearOff, byte[] cipherText, int cipherOff ) { squashBytesToInts( clearText, clearOff, tempInts, 0, 2 ); des( tempInts, tempInts, encryptKeys ); spreadIntsToBytes( tempInts, 0, cipherText, cipherOff, 2 ); } /// Decrypt a block of eight bytes. public void decrypt( byte[] cipherText, int cipherOff, byte[] clearText, int clearOff ) { squashBytesToInts( cipherText, cipherOff, tempInts, 0, 2 ); des( tempInts, tempInts, decryptKeys ); spreadIntsToBytes( tempInts, 0, clearText, clearOff, 2 ); } // The DES function. private void des( int[] inInts, int[] outInts, int[] keys ) { int fval, work, right, leftt; int round; int keysi = 0; leftt = inInts[0]; right = inInts[1]; work = ((leftt >>> 4) ^ right) & 0x0f0f0f0f; right ^= work; leftt ^= (work << 4); work = ((leftt >>> 16) ^ right) & 0x0000ffff; right ^= work; leftt ^= (work << 16); work = ((right >>> 2) ^ leftt) & 0x33333333; leftt ^= work; right ^= (work << 2); work = ((right >>> 8) ^ leftt) & 0x00ff00ff; leftt ^= work; right ^= (work << 8); right = (right << 1) | ((right >>> 31) & 1); work = (leftt ^ right) & 0xaaaaaaaa; leftt ^= work; right ^= work; leftt = (leftt << 1) | ((leftt >>> 31) & 1); for ( round = 0; round < 8; ++round ) { work = (right << 28) | (right >>> 4); work ^= keys[keysi++]; fval = SP7[ work & 0x0000003f ]; fval |= SP5[(work >>> 8) & 0x0000003f ]; fval |= SP3[(work >>> 16) & 0x0000003f ]; fval |= SP1[(work >>> 24) & 0x0000003f ]; work = right ^ keys[keysi++]; fval |= SP8[ work & 0x0000003f ]; fval |= SP6[(work >>> 8) & 0x0000003f ]; fval |= SP4[(work >>> 16) & 0x0000003f ]; fval |= SP2[(work >>> 24) & 0x0000003f ]; leftt ^= fval; work = (leftt << 28) | (leftt >>> 4); work ^= keys[keysi++]; fval = SP7[ work & 0x0000003f ]; fval |= SP5[(work >>> 8) & 0x0000003f ]; fval |= SP3[(work >>> 16) & 0x0000003f ]; fval |= SP1[(work >>> 24) & 0x0000003f ]; work = leftt ^ keys[keysi++]; fval |= SP8[ work & 0x0000003f ]; fval |= SP6[(work >>> 8) & 0x0000003f ]; fval |= SP4[(work >>> 16) & 0x0000003f ]; fval |= SP2[(work >>> 24) & 0x0000003f ]; right ^= fval; } right = (right << 31) | (right >>> 1); work = (leftt ^ right) & 0xaaaaaaaa; leftt ^= work; right ^= work; leftt = (leftt << 31) | (leftt >>> 1); work = ((leftt >>> 8) ^ right) & 0x00ff00ff; right ^= work; leftt ^= (work << 8); work = ((leftt >>> 2) ^ right) & 0x33333333; right ^= work; leftt ^= (work << 2); work = ((right >>> 16) ^ leftt) & 0x0000ffff; leftt ^= work; right ^= (work << 16); work = ((right >>> 4) ^ leftt) & 0x0f0f0f0f; leftt ^= work; right ^= (work << 4); outInts[0] = right; outInts[1] = leftt; } // Tables, permutations, S-boxes, etc. private static byte[] bytebit = { (byte)0x80, (byte)0x40, (byte)0x20, (byte)0x10, (byte)0x08, (byte)0x04, (byte)0x02, (byte)0x01 }; private static int[] bigbyte = { 0x800000, 0x400000, 0x200000, 0x100000, 0x080000, 0x040000, 0x020000, 0x010000, 0x008000, 0x004000, 0x002000, 0x001000, 0x000800, 0x000400, 0x000200, 0x000100, 0x000080, 0x000040, 0x000020, 0x000010, 0x000008, 0x000004, 0x000002, 0x000001 }; private static byte[] pc1 = { (byte)56, (byte)48, (byte)40, (byte)32, (byte)24, (byte)16, (byte) 8, (byte) 0, (byte)57, (byte)49, (byte)41, (byte)33, (byte)25, (byte)17, (byte) 9, (byte) 1, (byte)58, (byte)50, (byte)42, (byte)34, (byte)26, (byte)18, (byte)10, (byte) 2, (byte)59, (byte)51, (byte)43, (byte)35, (byte)62, (byte)54, (byte)46, (byte)38, (byte)30, (byte)22, (byte)14, (byte) 6, (byte)61, (byte)53, (byte)45, (byte)37, (byte)29, (byte)21, (byte)13, (byte) 5, (byte)60, (byte)52, (byte)44, (byte)36, (byte)28, (byte)20, (byte)12, (byte) 4, (byte)27, (byte)19, (byte)11, (byte)3 }; private static int[] totrot = { 1, 2, 4, 6, 8, 10, 12, 14, 15, 17, 19, 21, 23, 25, 27, 28 }; private static byte[] pc2 = { (byte)13, (byte)16, (byte)10, (byte)23, (byte) 0, (byte) 4, (byte) 2, (byte)27, (byte)14, (byte) 5, (byte)20, (byte) 9, (byte)22, (byte)18, (byte)11, (byte)3 , (byte)25, (byte) 7, (byte)15, (byte) 6, (byte)26, (byte)19, (byte)12, (byte) 1, (byte)40, (byte)51, (byte)30, (byte)36, (byte)46, (byte)54, (byte)29, (byte)39, (byte)50, (byte)44, (byte)32, (byte)47, (byte)43, (byte)48, (byte)38, (byte)55, (byte)33, (byte)52, (byte)45, (byte)41, (byte)49, (byte)35, (byte)28, (byte)31, }; private static int[] SP1 = { 0x01010400, 0x00000000, 0x00010000, 0x01010404, 0x01010004, 0x00010404, 0x00000004, 0x00010000, 0x00000400, 0x01010400, 0x01010404, 0x00000400, 0x01000404, 0x01010004, 0x01000000, 0x00000004, 0x00000404, 0x01000400, 0x01000400, 0x00010400, 0x00010400, 0x01010000, 0x01010000, 0x01000404, 0x00010004, 0x01000004, 0x01000004, 0x00010004, 0x00000000, 0x00000404, 0x00010404, 0x01000000, 0x00010000, 0x01010404, 0x00000004, 0x01010000, 0x01010400, 0x01000000, 0x01000000, 0x00000400, 0x01010004, 0x00010000, 0x00010400, 0x01000004, 0x00000400, 0x00000004, 0x01000404, 0x00010404, 0x01010404, 0x00010004, 0x01010000, 0x01000404, 0x01000004, 0x00000404, 0x00010404, 0x01010400, 0x00000404, 0x01000400, 0x01000400, 0x00000000, 0x00010004, 0x00010400, 0x00000000, 0x01010004 }; private static int[] SP2 = { 0x80108020, 0x80008000, 0x00008000, 0x00108020, 0x00100000, 0x00000020, 0x80100020, 0x80008020, 0x80000020, 0x80108020, 0x80108000, 0x80000000, 0x80008000, 0x00100000, 0x00000020, 0x80100020, 0x00108000, 0x00100020, 0x80008020, 0x00000000, 0x80000000, 0x00008000, 0x00108020, 0x80100000, 0x00100020, 0x80000020, 0x00000000, 0x00108000, 0x00008020, 0x80108000, 0x80100000, 0x00008020, 0x00000000, 0x00108020, 0x80100020, 0x00100000, 0x80008020, 0x80100000, 0x80108000, 0x00008000, 0x80100000, 0x80008000, 0x00000020, 0x80108020, 0x00108020, 0x00000020, 0x00008000, 0x80000000, 0x00008020, 0x80108000, 0x00100000, 0x80000020, 0x00100020, 0x80008020, 0x80000020, 0x00100020, 0x00108000, 0x00000000, 0x80008000, 0x00008020, 0x80000000, 0x80100020, 0x80108020, 0x00108000 }; private static int[] SP3 = { 0x00000208, 0x08020200, 0x00000000, 0x08020008, 0x08000200, 0x00000000, 0x00020208, 0x08000200, 0x00020008, 0x08000008, 0x08000008, 0x00020000, 0x08020208, 0x00020008, 0x08020000, 0x00000208, 0x08000000, 0x00000008, 0x08020200, 0x00000200, 0x00020200, 0x08020000, 0x08020008, 0x00020208, 0x08000208, 0x00020200, 0x00020000, 0x08000208, 0x00000008, 0x08020208, 0x00000200, 0x08000000, 0x08020200, 0x08000000, 0x00020008, 0x00000208, 0x00020000, 0x08020200, 0x08000200, 0x00000000, 0x00000200, 0x00020008, 0x08020208, 0x08000200, 0x08000008, 0x00000200, 0x00000000, 0x08020008, 0x08000208, 0x00020000, 0x08000000, 0x08020208, 0x00000008, 0x00020208, 0x00020200, 0x08000008, 0x08020000, 0x08000208, 0x00000208, 0x08020000, 0x00020208, 0x00000008, 0x08020008, 0x00020200 }; private static int[] SP4 = { 0x00802001, 0x00002081, 0x00002081, 0x00000080, 0x00802080, 0x00800081, 0x00800001, 0x00002001, 0x00000000, 0x00802000, 0x00802000, 0x00802081, 0x00000081, 0x00000000, 0x00800080, 0x00800001, 0x00000001, 0x00002000, 0x00800000, 0x00802001, 0x00000080, 0x00800000, 0x00002001, 0x00002080, 0x00800081, 0x00000001, 0x00002080, 0x00800080, 0x00002000, 0x00802080, 0x00802081, 0x00000081, 0x00800080, 0x00800001, 0x00802000, 0x00802081, 0x00000081, 0x00000000, 0x00000000, 0x00802000, 0x00002080, 0x00800080, 0x00800081, 0x00000001, 0x00802001, 0x00002081, 0x00002081, 0x00000080, 0x00802081, 0x00000081, 0x00000001, 0x00002000, 0x00800001, 0x00002001, 0x00802080, 0x00800081, 0x00002001, 0x00002080, 0x00800000, 0x00802001, 0x00000080, 0x00800000, 0x00002000, 0x00802080 }; private static int[] SP5 = { 0x00000100, 0x02080100, 0x02080000, 0x42000100, 0x00080000, 0x00000100, 0x40000000, 0x02080000, 0x40080100, 0x00080000, 0x02000100, 0x40080100, 0x42000100, 0x42080000, 0x00080100, 0x40000000, 0x02000000, 0x40080000, 0x40080000, 0x00000000, 0x40000100, 0x42080100, 0x42080100, 0x02000100, 0x42080000, 0x40000100, 0x00000000, 0x42000000, 0x02080100, 0x02000000, 0x42000000, 0x00080100, 0x00080000, 0x42000100, 0x00000100, 0x02000000, 0x40000000, 0x02080000, 0x42000100, 0x40080100, 0x02000100, 0x40000000, 0x42080000, 0x02080100, 0x40080100, 0x00000100, 0x02000000, 0x42080000, 0x42080100, 0x00080100, 0x42000000, 0x42080100, 0x02080000, 0x00000000, 0x40080000, 0x42000000, 0x00080100, 0x02000100, 0x40000100, 0x00080000, 0x00000000, 0x40080000, 0x02080100, 0x40000100 }; private static int[] SP6 = { 0x20000010, 0x20400000, 0x00004000, 0x20404010, 0x20400000, 0x00000010, 0x20404010, 0x00400000, 0x20004000, 0x00404010, 0x00400000, 0x20000010, 0x00400010, 0x20004000, 0x20000000, 0x00004010, 0x00000000, 0x00400010, 0x20004010, 0x00004000, 0x00404000, 0x20004010, 0x00000010, 0x20400010, 0x20400010, 0x00000000, 0x00404010, 0x20404000, 0x00004010, 0x00404000, 0x20404000, 0x20000000, 0x20004000, 0x00000010, 0x20400010, 0x00404000, 0x20404010, 0x00400000, 0x00004010, 0x20000010, 0x00400000, 0x20004000, 0x20000000, 0x00004010, 0x20000010, 0x20404010, 0x00404000, 0x20400000, 0x00404010, 0x20404000, 0x00000000, 0x20400010, 0x00000010, 0x00004000, 0x20400000, 0x00404010, 0x00004000, 0x00400010, 0x20004010, 0x00000000, 0x20404000, 0x20000000, 0x00400010, 0x20004010 }; private static int[] SP7 = { 0x00200000, 0x04200002, 0x04000802, 0x00000000, 0x00000800, 0x04000802, 0x00200802, 0x04200800, 0x04200802, 0x00200000, 0x00000000, 0x04000002, 0x00000002, 0x04000000, 0x04200002, 0x00000802, 0x04000800, 0x00200802, 0x00200002, 0x04000800, 0x04000002, 0x04200000, 0x04200800, 0x00200002, 0x04200000, 0x00000800, 0x00000802, 0x04200802, 0x00200800, 0x00000002, 0x04000000, 0x00200800, 0x04000000, 0x00200800, 0x00200000, 0x04000802, 0x04000802, 0x04200002, 0x04200002, 0x00000002, 0x00200002, 0x04000000, 0x04000800, 0x00200000, 0x04200800, 0x00000802, 0x00200802, 0x04200800, 0x00000802, 0x04000002, 0x04200802, 0x04200000, 0x00200800, 0x00000000, 0x00000002, 0x04200802, 0x00000000, 0x00200802, 0x04200000, 0x00000800, 0x04000002, 0x04000800, 0x00000800, 0x00200002 }; private static int[] SP8 = { 0x10001040, 0x00001000, 0x00040000, 0x10041040, 0x10000000, 0x10001040, 0x00000040, 0x10000000, 0x00040040, 0x10040000, 0x10041040, 0x00041000, 0x10041000, 0x00041040, 0x00001000, 0x00000040, 0x10040000, 0x10000040, 0x10001000, 0x00001040, 0x00041000, 0x00040040, 0x10040040, 0x10041000, 0x00001040, 0x00000000, 0x00000000, 0x10040040, 0x10000040, 0x10001000, 0x00041040, 0x00040000, 0x00041040, 0x00040000, 0x10041000, 0x00001000, 0x00000040, 0x10040040, 0x00001000, 0x00041040, 0x10001000, 0x00000040, 0x10000040, 0x10040000, 0x10040040, 0x10000000, 0x00040000, 0x10001040, 0x00000000, 0x10041040, 0x00040040, 0x10000040, 0x10040000, 0x10001000, 0x10001040, 0x00000000, 0x10041040, 0x00041000, 0x00041000, 0x00001040, 0x00001040, 0x00040040, 0x10000000, 0x10041000 }; }