// Rc4Cipher - the RC4 encryption method // // Copyright (C) 1996 by Jef Poskanzer . All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // 1. Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS // OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) // HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY // OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF // SUCH DAMAGE. // // Visit the ACME Labs Java page for up-to-date versions of this and other // fine Java utilities: http://www.acme.com/java/ package Acme.Crypto; import java.io.*; /// The RC4 encryption method. //

// This may or may not be the real RC4 cipher. It's based on // code which showed up anonymously posted in sci.crypt. // Here's the start of the article: //

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// From: nobody@vox.xs4all.nl (An0nYm0Us UsEr)
// Newsgroups: sci.crypt
// Subject: RC4 ?
// Date: 13 Sep 1994 21:30:36 GMT
// Organization: Global Anonymous Remail Services Ltd.
// Lines: 83
// Message-ID: <3555ls$fsv@news.xs4all.nl>
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// 
// SUBJECT:  RC4 Source Code
// 
// I've tested this.  It is compatible with the RC4 object module
// that comes in the various RSA toolkits.  
// 
//

// It's surprisingly fast, for pure Java. On a SPARC 20, wrapped // in Acme.Crypto.EncryptedOutputStream or Acme.Crypto.EncryptedInputStream, // it does around 13000 bytes/second. //

// Fetch the software.
// Fetch the entire Acme package. //

// @see EncryptedOutputStream // @see EncryptedInputStream public class Rc4Cipher extends StreamCipher { // Constructor, string key. public Rc4Cipher( String keyStr ) { super( 256 ); // (typically, not all key bits are used) setKey( keyStr ); } // Constructor, byte-array key. public Rc4Cipher( byte[] key ) { super( 256 ); // (typically, not all key bits are used) setKey( key ); } // Key routines. private byte[] state = new byte[256]; private int x, y; /// Set the key. public void setKey( byte[] key ) { int index1; int index2; int counter; byte temp; for ( counter = 0; counter < 256; ++counter ) state[counter] = (byte) counter; x = 0; y = 0; index1 = 0; index2 = 0; for ( counter = 0; counter < 256; ++counter ) { index2 = ( key[index1] + state[counter] + index2 ) & 0xff; temp = state[counter]; state[counter] = state[index2]; state[index2] = temp; index1 = ( index1 + 1 ) % key.length; } } /// Encrypt a byte. public byte encrypt( byte clearText ) { return (byte) ( clearText ^ state[nextState()] ); } /// Decrypt a byte. public byte decrypt( byte cipherText ) { return (byte) ( cipherText ^ state[nextState()] ); } /// Encrypt some bytes. public void encrypt( byte[] clearText, int clearOff, byte[] cipherText, int cipherOff, int len ) { for ( int i = 0; i < len; ++i ) cipherText[cipherOff + i] = (byte) ( clearText[clearOff + i] ^ state[nextState()] ); } /// Decrypt some bytes. public void decrypt( byte[] cipherText, int cipherOff, byte[] clearText, int clearOff, int len ) { for ( int i = 0; i < len; ++i ) clearText[clearOff + i] = (byte) ( cipherText[cipherOff + i] ^ state[nextState()] ); } private int nextState() { byte temp; x = ( x + 1 ) & 0xff; y = ( y + state[x] ) & 0xff; temp = state[x]; state[x] = state[y]; state[y] = temp; return ( state[x] + state[y] ) & 0xff; } }